*cough* Aside from the fact that I am constructing a website on this topic for my final project in my multimedia class at Cameron, *cough* I am truly interested in what you, as gamers, find to be the best attributes of a game. I'd like to hear about any game you guys like, and what you like, aesthetically, about it.
For example:
I actually enjoyed Too Human, despite the fat that everyone else though it was utter BS. I can admit that the graphics could have used some work because it was fairly unpolished in some areas, but the main reason I enjoyed the game was because of the controls. Everyone seems to hate the controls except me, but that won't stop me from saying that I thought that, if done right, the controls could have been re-innovative. Using the control stick to attack reminded me of the old days when Ape Escape first came out - and everyone loved that game. I had no problems to the story; I enjoyed this new take on Norse Mythology. I even found the homage to Beowulf at the beginning of the the game to be amusing.
For example:
I actually enjoyed Too Human, despite the fat that everyone else though it was utter BS. I can admit that the graphics could have used some work because it was fairly unpolished in some areas, but the main reason I enjoyed the game was because of the controls. Everyone seems to hate the controls except me, but that won't stop me from saying that I thought that, if done right, the controls could have been re-innovative. Using the control stick to attack reminded me of the old days when Ape Escape first came out - and everyone loved that game. I had no problems to the story; I enjoyed this new take on Norse Mythology. I even found the homage to Beowulf at the beginning of the the game to be amusing.
Last edited by Aowens on Thu Nov 05, 2009 9:17 am; edited 1 time in total